The Research Center is from Conquerors Mark 2 . The building allows the research of endgame Units and Buildings. The more Research Centers that are built the faster everything is completed.


The player must have at least one of these built to research. After placement a 'research' button at the top of the screen should appear next to the 'Diplomacy' button. If the player clicks on the research button a tab will come down, similar to a production menu for a production building (e.g. Barracks). From here the player may choose what to research. Once a technology is selected to research, said technology will research for a certain amount of time (all facts listed in the table below). Placing more Research Centers allows for faster research.

Two Research Centers will double the speed, three will triple, etc. If you're researching multiple items at the same time howhever, it will be slower.

You can get a refund if you cancel a current research, though the exact value is yet to be found.

The units and buildings the Research Center can make available, if used properly and strategically, they can be the easy key for winning the game, and protecting then is extremely important, because the research times are usually too long, and you cleary dont want then to take even longer.

Researchable units and building

Unit Cost Time Unit Cost Time
Artillery $55 8m20s Soldier Cap Boost +4 $55 5m10s
Stealth Bomber $75 8m20s Tank Cap Boost +2 $75 1m20s
Juggernaut $60 5m Tank Cap Boost +3 $60 2m40s
Nuclear Silo $100 20m Tank Cap Boost +4 $100 5m10s
Fire Missile $60 2m30s Plane Cap Boost +2 $25 1m40s
Walls $70 8m20s Plane Cap Boost +3 $70 3m40s
Humvee $30 3m20s Plane Cap Boost +4 $30 6m40s
Submarine $75 2m Naval Cap Boost +2 $75 1m25s
Soldier Cap Boost +2 $10 1m Naval Cap Boost +3 $40 3m
Soldier Cap Boost +3 $20 2m10s

Time is based on a single research center.