Update Log Renovation
The Update Log Has been completely revamped and is fully updated
Major changes;
- Update years are now ordered from newest to oldest, the opposite of how it was before
- Months and days are now descending (For example, December 25th, 21st, 12th, 1st vs December 25th, 21st, 21th, 1st)
- The 2021 category is now properly labeled and separated
- the rest of the 2022-2023 update log has been added
Veterancy (Concept Feature)
NOTE: This is a Concept Feature for the game.
If your wondering, most modern RTS games have a Veterancy system, where you have a unit take out a amount of enemies, I'm surprised that The Conquerors doesn't have that feature. So I feel like this feature should be in the game.
Veterancy is the accumulated amount of combat experience of units deployed to the combat zone. Units may gain veterancy and gain increased health, damage output and other benefits as they level up. Veterancy is primarily acquired by destroying certain amount of enemies.
There are two veterancy ranks: veteran and elite
If you remember Command and Conquer, the mechanic haves a unit destroy one or more enemies with a combined value greater than 3.5x its cost
For example, A Heav…
Um I kinda forgot about this site LOL thanks for keeping my perms at least I guess xD
Title says it all.
Is this a generally good strat
I'm pretty new to Tc3 and only lvl 15 and without help, but I grasps some of the basics
Also this strat only works on inexperience players (80%)
Its really good because of a lot of inexperience players will rage quit/leave the game thinking its hopeless
Early game, eco rush, prioritize super crystals and oil spots (try to save your construction and have a ally build a shipyard)
Build a high ground FOB (make sure its out of reach of heavy tanks and stuff)
Create a decent heavy army in jeeps with maybe 1-2 snipers depending on the situation
Go destroy the enemies eco, (Hit and run) and get them to waste their money on turrets
Slowly amass a bigger army to invade their base
This strat requires you to be fast, and in certain maps like world, do not b…
strategy ideas
So, I am quite new to the game and could use a few tips on how to play. The reason? Well, some people may not experience this, but a lot of times people will leave the game. Now this may be good if you are have more people, but it sucks to be the one by yourself. Now, I don't like to leave the game, even if I am losing. So I end up getting screwed. I mostly die at my base a lot and I hate it because I never won a game. In fact, once I had to get troops and escape around the map while being chased. That ended badly and I lost. I never actually leveled up by winning, but rather losing. Now you may think I learned something but guess what? I didn't. And what really sucked is when you have to watch as the enemies gloat about their win while yo…
Naval rushing strategy
Whenever I end up in a naval map this is the first thing I do ( I am also level 20, so I have some experience playing this game.) I use my construction soldiers to make a naval shipyard, then make 2 Battleships. After that, I then go to the enemies shipyard as fast as possible, placing my ships away form the shore to avoid gunfire. This is very useful, but very expensive, as the combined total is 330 dollars, making me unable to have any nuclear plants, and getting me stuck at 10 CPM. This can pay off though, as your enemies can not have a navy.
$100 Income in 2 minutes
Hello! Today, I will be outlining some simple strategies and tips you can use to increase your income as fast as possible from the start of the game. Using these tips, I can easily get $100 cash per minute in under two minutes.
- 1 Tip #1: Prioritize SuperCrystals
- 2 Tip #2: Oil rigs over regular power plants
- 3 Tip #3: Use power plants on regular crystals
- 4 Extra Tip: Greed, but don't over-greed
- 5 Extra Tip #2: Hotkeys and Multitasking
SuperCrystals are very powerful: they produce double your regular income per power plant, and are usually limited in number.
- For maps with SuperCrystals between your and the enemy's base, at the start of the round immediately send your Scout and Light Soldiers to a supercrystal (if there are some on the map) and secure the loca…
A good strategy.
==I've made a strategy that has a 20-30% chance of failing on room 1. Rush mid immediently, ignore all power plants, expect maybe build 1-2 at supercrystals. After this, buy a barracks and spam units. Now this will require another person to get a bigger army. Then, rush untill they get a barracks. Depending on the map, try to flank around while your ally defends and kill their eco. Also go for sniper jeeps early on.==
The Desert vs Grass 4 Strat
Start a game on destert vs grass 4. Note that in the end, there is a chance that the enemy attacks. Start selling your light soldiers. Send your scout to start making power plants. Your eco should be around 30-50 per minute now. Make a Naval Shipyard, and around 2-4 reasearch centers. Start making a transport ship, and send your scout on it. Start reasearching Juggernauts. Send your scout to get more power plants. You should have at least 500 money and 60-100 per minute. Make a fort, soldier house, tank house and tank factory. Start reasearching nuclear silo. After you finish reasearching it, sell your reasearch centers.
Start making 11 juggernauts and 8 heavy tanks. Send them to the enemy with 3 transport boats and 2 battleships. start har…
The 3 Corner Cave Strategy
- 1 The 3 Corner Cave Strategy (made by me)
- 1.1 Early-Game(0-10 minutes)
- 1.2 Mid-Game(11-25 minutes)
- 1.3 Late-Game(26-45 minutes)
Start a game on 3 corner cave. First, you get all the power plants at your reach with your Scout after you sell your light soldier. Then, build a Naval Shipyard ASAP and build a transport boat and send your scout to another area that does not have enemies. Before you leave, make a barracks and get heavy soldiers, if the other team wants to destroy your Naval Shipyard.
After you send your transport boat to get more power plants, you should have at least 60-70 per minute. Get a few Oil Ships to get some oil rigs. Make a fort and a few reasearch centers and start reasearching juggernauts and artillery. Make a tank factory a…
The Juggernaut Strategy
- 1 The Juggernaut Strategy (I Made This Strategy)
- 1.1 Early Game (0-15 minutes)
- 1.2 Mid-Game(16-25 minutes)
- 1.3 Late Game (26-45 minutes)
Start a round on the World Map. It is perrfered that you spawn on the right side of the map, as later in this strategy you have to make a base on austrailia. After you spawn, sell your light soldiers so only your scout remains. Because of the scout's speed, you will be able to get the Insane amount of crystals in Asia and Europe. After This make a Transport Ship and sail to austrailia. Right now you should have at least an income of 70 per minute.
After you land in austrailia, check your money. It should be at least 700$. Make a Power Plant, A Fort, 7 or 8 Reasearch Centers, a Tank Factory and a Naval Shipyard. A…
The HoverCrafter stratedgy
Hi guys I am a level 60 player and I will tell you an awesome strategy to rush in ocean maps
Early game (5mins)
So in 5mins, you have to rush eco to like 90cpm or more so you can afford rushing with the hover and save that construction soldier for invasion and get your ally to build a port.
Mid Game (!0mins)
Get a hover and put in a light soldier and a contruction soldier in it and make it go to the enemy territory. Eh this wont be expected by the enemy and go to the nearest hill to their base and make a barracks on the hill
Late Game (15mins)
Get a 10 heavy army after selling your starters and start killing their eco asap and then blockade them by land and navy and make some airforce ready to attack if they get one from their cash rese…
my own strategy. 39% chance to fail.
This is my strategy that like the name says has a 39% chance to fail but this is due to the fact that your teamates may not help you when you need them.
Name: the enemy territory.
this only works on world map and or germany due to them bieng to sided maps.
This strategy takes place on world map on 3v3.
1. get a good eco, around 210 and then get a boat dock away from your main team and move your base away so you can work on your own thing without them in the way but still keep in contact with them so they can help you when you need them. Now you need to buy 3 oil ships and 3 gunboats and conquer the water. Now send your oil ships to all 3 oil spots near your base if you haven't already and send 1 gunboat to every oil spot you've claimed and the…
medi truck skin idea
I think this would be an awesome medi truck skin for someone to make.
WW2 1941 Dodge Power Wagon:
Battleship Vs Aircraft Carrier
heres Battleship vs Aircraft Carrier as promised.i think the battleship is better than the aircraft carrier so bite me.
Battleship Aircraft Carrier
price:125 price:400
health:400 health:475
damage:5 damage:7 (each turret)
reload T:2 reload T:0.5
Range:25 Range:27
Speed:8 Speed:7
build T:30 Build T:1 Min
slots:1 slots:1
so there, also the reason i said the battleship was better than the aircraft carrier is because you can 1, buy 3 battleships for the price of 1 aircraft carrier. 2, 3 AC's only do 21 damage in total fro…
juggernaut or heavy plane.
juggernaut. vs heavy plane.
health:190 health:185
damage:3.5 damage:2.5
reload:1 reload:1.7
range:15 range:16
speed:5 speed:9
build T:15 sec build T:24 sec
slots:1 slots:1
price:50 price:100
so if yall think the heavy plane is good then you are sorely mistaken.So please if you read this don't get heavy plane also plus the airport thats 100 + 300 thats 400 cash right there for one and the juggernaut is 200 + 60 + 100 + 50 = 410 for 1 juggernaut. But the fort and research center can do more than the airport can anyway cause the fort is base defense and you can buy the general, the med truck, …
Survival Strategy
Getting to Wave 50 in survival mode may seem daunting and is certainly time consuming, but it isn't as hard as most people think. Follow these quick tips to last longer in survival. Above all, contribution and collaboration among players is KEY.
- Get a Soldier House, Plane House, Tank House, and a few research centers, and max out your unit capacity. After you are done, SELL YOUR RESEARCH CENTERS!
- Get a full army of tanks, planes, and soldiers.
- You can do different things with your soldiers:
- Repair: Get a bunch of repairmen in humvees and heal buildings.
- Jugs: Get a bunch of Juggernauts
- Snipe: Get a bunch of snipers to take out enemy soldiers.
- Humvee: Put your soldiers in humvees for better mobility. You can also put a medic to help heal.
- You can d…
Reminder to use wiki discussions or comments to share strategy
Hey fellow wiki editors, As per wiki editing guidelines please use wiki discussions or comments to share your strategy. This not only makes our wiki look more professional but also allows you, community members, to upvote useful strategies to help out each other and gives recognition to the author.
Skin bug.
- Some person is attacking my oil rig with battleships. I produce battleships to counter it, and I can't wait to show off my new skin. So my battleships are ready and make them move to the designated place. I knew they will kick ass since I have 5 (lAwL tHe 5 bAtTleShIpS r BeTteR off used for subs but I'm a ideot) compared to the enemy's 4. I see my fleet go to firing range, but the battleships ARE THE ONES GETTING F**KED BECAUSE THEY AREN"T SHOOTING. My fleet gets obliterated and I'm left hopeless.
- Hathelper (Now Brokenbone) pls fix.
- Note: I didn't actualy have a game like this but I had similar situations.
- Edit 1: Forgot to mention it applies to all units that can attack in any way such as a soldier. Though that doesn't mean using a skin on …
A TC3 strat I like to use often.
A common strat I have for TC3 is what I call,the motorized strategy. There are 2 versions of this strat,but I recommend the 1st one,due to how much cheaper it is,and because it is much faster to make,mostly with lower eco maps,but with not low eco to the point of mansion or anything near that level of lowness. In order to do both of the strats,you will need the following:
1 fort,1 barracks and I recommend at least 140cpm(Alpha) or 180cpm(Bravo).
For Strategy Alpha,your force should consist of 8 infantry of your choice,and 2 jeeps.
What makes Alpha better than strat Bravo is that it doesn't require a cap boost at all,for at least the base gamemode,conquest 2v2v2/3v3. The jeeps are goo for being able to get to a spot far on the map quickly with…
Early Game Guide
Early game is important, and I'll only be going over 1 v 1 v 1 v 1 v 1 v 1 early games.
At early game, you want to get as much profit as you can. I prefer Nuclear Plants more. You never want to leave a plant unguarded, but you never want to put too much defense to it. When a plant is getting attacked, you must stop them, why?
-protect your plant
-take out or damage the enemy army (make sure you have to power to do it, you don't want a scout vs 10 heavy soldiers)
-Show your enemy that you're not going to let a plant slide.
Now that we've convered profit, what about soldiers?
Soldier houses are important, so try to get at least one. Heavies are your road to sucess. Although powerful, you will not be using your heavies till the endgame. But, they …
The Bots Functions
The Conquerors 3 Wikia Bot Coded by CoolTheConquer!
This bot will help each user in any discord find out a quick and simple format of ANY TC3 Unit, Building or Map. The information displayed Is all used from the Wikia so there are no issues with the correct information being displayed. So how do you use this bot you ask? Well, it is quite simple! In the #bots channel, all you have to do is type !info on any unit/building/map in TC3. This will then bring up a small separated box on discord displaying the important information of that Building, Unit or Map if this information is still not enough the bot will provide a link to the Wikia for an in-depth explanation. If you wish to see all the detailed information about that specific Unit, Build…
BrokenBones Q-A!
BrokenBone Q-A!
On the TC3 Discord recently there has been a Q&A involving the known creator of TC3, BrokenBone! There might have been silly questions, and serious questions but for now, I am picking the questions that aren't only appealing to me, but you! Let's head right into it!
Q: When you did you start developing?
A: My very first script was of 2009
Q: Why are Nuclear Plants over twice the person but produce 15 p/m?
A: That's what I set the values in 2011 were.
Q: Can we expect more units and buildings this year, not just skins?
A: 12 months is a long time, new buildings/units are probable but don't go spamming me for them.
Q: So what was the purpose of bunkers? What made you add them?
A: Bunkers were originally meant to hide your soldiers in …
Wiki Redesign and Staff Applications
After our staff analyzed the current looks of the wiki, we've seen that it isn't that aesthetically pleasing and doesn't work really well, everything is too grounded and the shades of red are just too off.
That's why I'm quite excited to announce that our wiki is getting a revamp, made possible by our loved Iceyfeet. I'm also updating some of the older pages to fix inaccurate content and give more information about the recent updates(as this is up to me, don't expect a big amount of progress).
Other than that, we now officially have staff applications open! If you're good while writing or making articles, then you can try and apply yourself. The applications will be reviewed by every discord staff member, then we will pick two outstanding us…
Strategy Section
Working on creating a strategy section to the wiki and adding a new category system to the front page,
Userpage Infobox
To those not in the discord and/or unable to see my comment, I created an infobox you can add to your page. To add it you have to do is paste the data down bellow on your userpage and it will be put in there. You will be able to add options to it in source editor.
Adam's putting challenges into practice.
There's a difference between the plan that sounds better, and a plan that's realistic.
I play Conquerors less than I used to, which was hours a day, nearly every day.
The times I do play is normally to see if any professional players can heat my Strategy.
Of 32 Good Players(the ones that DON'T trash talk, and actually know the game a bit TOO WELL), about 8 players(One player every 8 matches) actually beat my Takeover Strategy, this is AFTER abandoning space ships for Planes.
On a side note, of the 8 average, very little players are actually able to counter my strategy off knowledge of it alone.
One player performed an All-Heavy strat, no planes or tanks, and primary focused on ruling the economy, while all opposing enemies expunged a large amo…
Community Wanted Features
Are we going to add the Community Wanted Features from the old wiki to this one?